

Clicking on it will toggle the player's ability to place triangles. The Auto-Triangulate Icon is three circles connected with lines. With auto-triangulate ON, trying to place a new bridge material will now tell the game to also try to connect to any other nearby Joints.


The Level Info Icon is a little "i" within a circle.

"Sandbox" is the option to let you build your own levels, which, but "Sandbox Mode" refers to just the mode for editing a level. There is also a distinguishment between "Sandbox" and " Sandbox Mode". Note that the toolbar can do different things depending on the mode, so make sure you are referring to Sandbox Mode or Simulation Mode for their respective toolbars.
Poly bridge 2 by 2 Pc#
The top half of the toolbar for Build Mode, including features from both PC and Mobile versions. User Interface for selecting bridge materials, including a modded, unofficial selection for Bungee Rope using Conqu3red's Materal 8 Mod. Bridge Mode, Bridge Editor), refers to the interface in which the user is in when building and editing a bridge.
Poly bridge 2 by 2 how to#
To see how to use these, refer to Build Mode.īuild Mode (a.k.a. Joints are not a bridge material, per se, but is what bridge materials connect to. However, it will offer no support under compression. The more a bungee rope is stretched, the more force it will apply to try and bring itself back to a "neutral" position, up until it breaks. The more a spring is stretched or compressed, the more force it will apply to try and bring itself back to a "neutral" position, up until it breaks.īungee Ropes are not rigid, but they still provide some support depending only on how much they are stretched. Springs are not rigid, but they still provide some support depending on how much they are stretched or compressed. Ropes and Cables are rigid only under tension, meaning that they will offer support under tension, but no support under compression. Roads, Reinforced Roads, Wood, Steel, and Hydraulics are rigid, meaning that they will offer support under both compression and tension. Roads and Reinforced Roads are the only materials that cars collide with. Until then, you can add the game to your wish-list.Hidden material that was removed in the beta stage of the game Poly Bridge 2 is expected to hit both Steam and Epic Games on 28th May 2020. This means you don’t have to worry about exclusivity or forced to stick to a single platform! When will Poly Bridge 2 Release? However, being one of the first for indie games, Poly Bridge 2 will launch on both the Steam and Epic Games store simultaneously. From what we can tell, there’s been no word on whether we’ll see the game hit the mobile or Nintendo Switch platforms.
Poly bridge 2 by 2 mac osx#
What Platforms will Poly Bridge 2 Launch On?Ĭurrently, Poly Bridge 2 is only confirmed for the PC platforms (Windows, Mac OSX and Linux). There’s going to be many new levels, a soundtrack, new mechanics (such as springs), leaderboards, workshop content and more. The developers have already told us what we can expect with the highly-awaited sequel. Until now, it’s sold over 3 million copies amongst PC, Mobile & Nintendo Switch players. Poly Bridge 2 is a sequel to the critically-acclaimed Poly Bridge, which was released back in 2016.
